Sutton-Slevinski Collaboration | S. Slevinski |
Internet-Draft | Center for Sutton Movement Writing |
Intended status: Informational | August 30, 2019 |
Expires: March 2, 2020 |
Formal SignWriting
draft-slevinski-formal-signwriting-07
Sutton SignWriting is the universal and complete solution for written sign language, ISO 15924 script code "Sgnw". It has been applied by a wide and deep international community of sign language users. Sutton SignWriting is an international standard for writing sign languages by hand or with computers. From education to research, from entertainment to religion, SignWriting has proven useful because people are using it to write signed languages.
Formal SignWriting is one particular computerized design for Sutton SignWriting that envisions a sign as a two part word. Each word is written as a string of characters that can be recognized and processed by regular expressions. The design has been optimized for display, searching, sorting, text flow, and other character processing.
Where as American Sign Language is a natural language, Formal SignWriting is a formal language. A formal language is useful in mathematics, computer science, and linguistics.
This memo defines a conceptual character encoding map for the Internet community. It is published for reference, examination, implementation, and evaluation. Distribution of this memo is unlimited.
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Sutton SignWriting is the universal and complete solution for written sign language. It has been applied by a wide and deep international community of sign languages including: American Sign Language, Arabian Sign Languages, Australian Sign Language, Bolivian Sign Language, Brazilian Sign Language, British Sign Language, Catalan Sign Language, Colombian Sign Language, Czech Sign Language, Danish Sign Language, Dutch Sign Language, Ethiopian Sign Language, Finnish Sign Language, Flemish Sign Language, French-Belgian Sign Language, French Sign Language, German Sign Language, Greek Sign Language, Irish Sign Language, Italian Sign Language, Japanese Sign Language, Malawi Sign Language, Malaysian Sign Language, Maltese Sign Language, Mexican Sign Language, Nepalese Sign Language, New Zealand Sign Language, Nicaraguan Sign Language, Norwegian Sign Language, Peruvian Sign Language, Philippines Sign Language, Polish Sign Language, Portuguese Sign Language, Quebec Sign Language, South African Sign Language, Spanish Sign Language, Swedish Sign Language, Swiss Sign Language, Taiwanese Sign Language, and Tunisian Sign Language.
Sutton SignWriting is an international standard for writing sign languages by hand or with computers. From education to research, from entertainment to religion, SignWriting has proven useful because people are using it to write signed languages.
Sign language is vastly different than spoken language. Instead of the sequential sounds of the voice, there is a 3 dimensional space with simultaneous action. Sutton SignWriting creates 2-dimensional writing that is visually icon and full of featural information. This is true on the symbol level and on the sign level. A symbol represents phonemic information and is full of featural information to better understand the phonemes of the symbols. A sign is a 2-dimensional arrangement of symbols and is full of featural information to better understand the morphemes of the signs.
Punctuation is represented by a single symbol and separates a series of signs into structured sentences. Line breaks should not occur before punctuation.
When written vertically, SignWriting can use 3 different lanes: left, middle, and right. The middle lane is the default lane and punctuation is always used in the middle lane. No matter the lane, the center of a sign is aligned with the center of the lane. The left and right lanes are used to represent body weight shifts and are represented by a horizontal offset from the middle lane. Body weight shifts are important to the grammar of sign languages, used for two different grammatical aspects: 1) role shifting during sign language storytelling, and 2) spatial comparisons of two items under discussion. One "role" or "item" is placed on the right side of the body (right lane), and the other on the left side of the body (left lane), and the weight shifts back and forth between the two, with the narrator in the middle (middle lane).
The Sutton SignWriting Symbols are the building blocks of Sutton SignWriting. The symbols are arranged in 2 dimensions to create the sign images. The symbols are organized with a 16-bit coded character set and a layered hierarchy. The symbols are defined in the International SignWriting Alphabet 2010 (ISWA 2010). The ISWA 2010 is a product of the Sutton-Slevinski collaboration.
Formal SignWriting is one particular computerized encoding for Sutton SignWriting. The design is based on character processing with regular expressions. With Formal SignWriting, each sign is written as a two-part word of time and space.
Where as American Sign Language is a natural language, Formal SignWriting is a formal language. A formal language is useful in mathematics, computer science, and linguistics.
Formal SignWriting was created using four design principles: completeness, universality, empowerment, and possibility.
Sutton SignWriting is a complex script with unique requirements and processing. Formal SignWriting supports all of the structures inherent to the script.
Sutton SignWriting can be used to write any sign language, natural or constructed. Formal SignWriting supports all sign languages without requiring the addition of new characters or updated fonts.
Sutton SignWriting is flexible enough to let each writer decide how they want to write their signs. Formal SignWriting enable the writers to decide for themselves the spelling of their respective signs.
Sutton SignWriting is a practical script that makes it possible to write sign language. Formal SignWriting is a practical encoding because it works with existing font technologies across operating systems.
Any sign can be written as a string of characters. Formal SignWriting has two sets of characters that can be used: Formal SignWriting in ASCII (FSW) and SignWriting in Unicode (SWU). These sets are isomorphic with an easy bi-directional conversion between the two sets.
Description | FSW Characters | SWU Characters |
---|---|---|
Sequence Marker | A | U+1D800 |
Signbox Markers | B, L, M, R | U+1D801 to U+1D804 |
Numbers | 250 to 749 | U+1D80C to U+1D9FF |
Symbols | S10000 to S38b07 | U+40001 to U+4F428 |
Formal SignWriting in ASCII (FSW) was released in January 2012 and has been stable since. FSW only uses characters from the ASCII subset of "ABLMRS0123456789xabcdef".
SignWriting in Unicode (SWU) was first published in October 2016 and officially submitted to the Unicode Technical Committee in July 2017. SWU is not part of the Unicode standard.
SignWriting in Unicode is an experimental Unicode design that is promoted by the Center for Sutton Movement Writing. This alternate encoding overwrites the Sutton SignWriting block in Unicode and uses plane 4 for the SignWriting symbols.
The mathematical words of Formal SignWriting are plain text strings of characters.
Regular Expressions define string matching criteria. Regular Expressions offer fast processing and wide support on the various platforms.
Formal SignWriting is defined with regular expressions. Formal languages and regular expressions are used to solve fundamental problems.
Regular Expression Basics
Characters | Description | Example |
---|---|---|
* | Match a literal 0 or more times | ABC* matches AB, ABC, ABCC, ... |
+ | Match a literal 1 or more times | ABC+ matches ABC, ABCC, ABCCC, ... |
? | Match a literal 0 or 1 times | ABC? matches AB or ABC |
{#} | Match a literal "#" times | AB{2} matches ABB |
[ ] | Match any single literal from a list | [ABC] matches A, B, or C |
[ - ] | Match any single literal in a range | [A-C] matches A, B, or C |
( ) | Creates a group for matching | A(BC)+ matches ABC, ABCBC, ABCBCBC, ... |
( | ) | Matches one of several alternatives | (AB|BC|CD) will match AB, BC, or CD |
The Formal SignWriting encoding model makes explicit those features which can be effectively and efficiently processed. The mathematical names are structured with 11 different tokens. They can be grouped in 4 layers: the 5 structural makers (A, B, L, M, R), the 3 base symbol ranges (w, s, P), the 2 modifier indexes (i, o), and the numbers (n).
The Tokens of Formal SignWriting
Token | Description |
---|---|
A | Sequence Marker |
B | Signbox Marker |
L | Left Lane Marker |
M | Middle Lane Marker |
R | Right Lane Marker |
w | Writing BaseSymbols |
s | Detailed Location BaseSymbols |
P | Punctuation BaseSymbols |
i | Fill Modifiers |
o | Rotation Modifiers |
n | Number from 250 to 749 |
These tokens are used in patterns to form written sign language.
Symbols can be described with 3 tokens: base symbol, fill modifier, and rotation modifier.
Symbol Tokens
Token Pattern | Description |
---|---|
w | Writing BaseSymbols. |
s | Detailed Location BaseSymbols. |
P | Punctuation BaseSymbols. |
i | Fill Modifiers. |
o | Rotation Modifiers. |
wio | A writing symbol as 3 tokens of writing base, fill modifier and rotation modifier. Writing symbols can be used in the spatial signbox or the temporal prefix. |
[ws]io | A writing symbol or a detailed location symbol as 3 tokens of base, fill modifier, and rotation modifier. Writing symbols and detail location symbols can be used in the temporal prefix. |
Pio | A punctuation symbol as 3 tokens of punctuation base, fill modifier, and rotation modifier. Punctuation symbols divide signs into sentences. |
There are a variety of symbol types that are used for different purposes.
Symbol Types and Descriptions
Type | Description |
---|---|
all symbols | All symbols used in Formal SignWriting. |
writing | Symbols that can be used in the spatial signbox or the temporal prefix. |
hand | Various handshapes |
movement | Contact symbols, small finger movements, straight arrows, curved arrows and circles. |
dynamic | Dynamic symbols are used to give the "feeling" or "tempo" to movement. |
head | Symbols for the head and face. |
hcenter | Used to determine the horizontal center of a sign. Same as the head type. |
vcenter | Use to determine the vertical center of a sign. Includes the head and trunk types. |
trunk | Symbols for torso movement, shoulders, and hips. |
limb | Symbols for limbs and fingers. |
location | Detailed location symbols can only be used in the temporal prefix. |
punctuation | Punctual symbols are used to divide signs into sentences. |
Symbol types occur in specific ranges depending on the characters involved.
Symbol Types and Ranges
Type | FSW | SWU |
---|---|---|
all symbols | S100 - S38b | U+40001 -U+4F480 |
writing | S100 - S37e | U+40001 -U+4EFA0 |
hand | S100 - 204 | U+40001 -U+461E0 |
movement | S205 - S2f6 | U+461E1 -U+4BCA0 |
dynamic | S2f7 - S2fe | U+4BCA1 -U+4BFA0 |
head | S2ff - S36c | U+4BFA1 -U+4E8E0 |
hcenter | S2ff - S36c | U+4BFA1 -U+4E8E0 |
vcenter | S2ff - S375 | U+4BFA1 -U+4EC40 |
trunk | S36d - S375 | U+4E8E1 -U+4EC40 |
limb | S376 - S37e | U+4EC41 -U+4EFA0 |
location | S37f - S386 | U+4EFA1 -U+4F2A0 |
punctuation | S387 - S38b | U+4F2A1 -U+4F480 |
Symbol keys are 6 characters long. The first character of a symbol key is always "S". The next 3 characters identify the symbol base. The last two characters identify the fill and rotation modifiers respectively.
Symbol Key Definition
Regular Expression | Description |
---|---|
S | Start of symbol key |
[123][0-9a-f]{2} | Symbol key base |
[0-5] | Fill modifier |
[0-9a-f] | Rotation modifier |
S[123][0-9a-f]{2}[0-5][0-9a-f] | Symbol key definition |
The 37,811 symbols of the International SignWriting Alphabet 2010 are uniquely identified with Unicode characters in the range U+40001 to U+4F428.
A simple formula transforms a symbol key into a codepoint. Given a symbol key as variable "key", in JavaScript the function is defined as:
The numbers encode the ruler principle with characters. The ruler principle is built in automatically for scripts written sequentially in one dimension. The number characters are needed to specify the spatial relationship between symbols.
Both FSW and SWU use a restricted range of 500 numbers between 250 and 749.
Cartesian Coordinates can be described with 2 tokens: number and number. These numbers represent the X and Y coordinates respectively.
Coordinate Tokens
Token Patterns | Description |
---|---|
n | Number from 250 to 749 |
nn | Coordinate with X and Y values as 2 numbers |
Formal SignWriting in ASCII has two definitions for a number. The more general definition simply defines 3 digits together with a potential range of 1000. A more explicit definition correctly restricts the numbers to 500 possibilities in the 250 to 749 range. The general coordinate definition is adequate for processing.
An X,Y coordinate is created by using the letter "x" to join two FSW numbers.
SignWriting in Unicode has a single definition for a number. Each number is uniquely identified with Unicode characters in the range U+1D80C to U+1D9FF. A coordinate is defined as 2 numbers together.
Formal SignWriting envisions a sign as a two-part word of time and space. The two-dimensional appearance of a sign is written in the spatial signbox as an objective arrangement. The one-dimensional order of a sign is written in the temporal prefix as a subjective analysis.
The spatial signbox is a two-dimensional cluster of symbols. The position of each symbol is determined by the writer and defined using Cartesian Coordinates that represent the top-left of the symbol image. Formal numbers range from 250 to 749.
2-dimensional space does not have a normative 1-dimensional order. When symbols overlap, the relative order of the overlapping symbols is important. Symbols written first appear underneath symbols that are written later. Otherwise, the exact string order of the spatial symbols is unpredictable. The spatial signbox is neither formatting nor style and represents meaning that is beyond the temporal prefix.
Y Axis | 250 | | | | | X Axis | -----------+------------ 250 | 749 | | | | | | 749
The Spatial Signbox can be described with 8 tokens.
Spatial Signbox Tokens
Token Pattern | Description |
---|---|
B | Signbox Marker |
L | Left Lane Marker |
M | Middle Lane Marker |
R | Right Lane Marker |
w | Writing BaseSymbols |
i | Fill Modifiers |
o | Rotation Modifiers |
n | Number from 250 to 749 |
wio | A writing symbol as 3 tokens of writing base, fill modifier and rotation modifier |
nn | Coordinate with X and Y values as 2 numbers |
wionn | A spatial symbol as 5 tokens, with 3 tokens for a writing symbol and 2 tokens for coordinates of top left placement |
(wionn)* | Zero or more spatial symbols |
Bnn(wionn)* | A Signbox with a preprocessed maximum coordinate and a list of spatial symbols used for horizontal writing |
[LMR] | A lane marker: either left, middle or right. |
[LMR]nn(wionn)* | A Signbox in either the left, middle, or right lane with a preprocessed maximum coordinate and a list of spatial symbols used for vertical writing |
The spatial signbox is assigned to a lane, has a preprocessed maximum coordinate and zero or more writing symbols with X and Y coordinates for each symbol.
The symbols do not have a consistent width or height. The center of a symbol can be safely assumed to be at half-width and half-height. A bounding box for a symbol is based on the symbol width and height. Each symbol has a defined width and height in a text file with 37,811 lines. Alternately, the symbol width and height can be calculated by analyzing the glyphs in a TTF font file, using JavaScript or other language.
The bounding box of a sign is a tight box around the symbols. The bounding box is used to determine the width and height of a sign.
The bounding box of a sign consists of four values: Minimum X, Minimum Y, Maximum X and Maximum Y. The values of the bounding box is taken straight from the coordinates in a Formal SignWriting word.
The maximum coordinate for a Signbox is pre-calculated to simplify layout for width, height, and center. For each symbol, the width of height of that symbol is added to the coordinate position of that symbol. These new coordinate values represent the bottom-right coordinate of each symbol bounding box. The maximum X value is joined with the maximum Y value to determine the maximum coordinate.
To simplify layout and improve 2-dimensional searching, every sign has a normalized center based on symbol type, size, and mathematical formula. The vertical center is based on the center of the bounding box around the head symbols. The horizontal center is based on the center of the bounding box around the head and trunk symbols. If a sign doesn't contain head or trunk symbols, then the bounding box of all symbols is used. For the symbol ranges see Table 6
Once the center of a sign has been determined, the symbols are moved so that the center is coordinate 500,500.
The temporal prefix is a one-dimensional list of symbols that is written by an author. The arrangement of the symbols is based on a particular theory of sorting. The order of the symbols in the temporal prefix is significant because sorting is possible with a binary string comparison. The temporal prefix is neither formatting nor style and represents meaning not found in the spatial signbox.
Signs are written in 2-dimensional space which does not have a normative 1-dimensional order. Any 1-dimensional order of 2-dimensional space is subjective. Some 1-dimensional orders may be canonical according to a particular theory, but there are a variety of theories on setting a 1-dimensional order.
The temporal prefix will use the same symbols that are used in the spatial signbox, but it does not need to use all of them and it is not limited to only those symbols. The temporal prefix is a list of writing symbols and/or detailed location symbols that identify temporal order and additional analysis. A valid sequence must contain at least one symbol and can not contain punctuation.
The temporal prefix allows for sorting that is universally supported through binary string comparison.
There are several theories on the best way to structure a temporal prefix. The most productive is based on the SignSpelling Sequence theory of Valerie Sutton. A temporal prefix is structured as a series of beginning handshapes, followed by transitional movements and dynamics that lead to the next set of handshapes. This pattern continues until the end of the sign. The last section of the temporal prefix should contain symbols of of type "head", "trunk", and "limb".
Detailed location symbols of type "location" can be used in a temporal prefix, but are rarely (if ever) needed for general writing.
A temporal prefix can be described with 5 tokens.
Temporal Prefix Tokens
Token Patterns | Description |
---|---|
A | Sequence Marker |
w | Writing BaseSymbols |
s | Detailed Location BaseSymbols |
i | Fill Modifiers |
o | Rotation Modifiers |
(A([ws]io)+)? | An optional temporal prefix to be used as a prefix for a Signbox |
The temporal prefix starts with a sequence marker and includes an ordered list of writing symbols and detailed locations.
The styling string of Formal SignWriting uses a lite markup to define a variety of styling options. The styling string is the same for FSW and SWU. The entire sign can be customized for padding, coloring, and size. Individual symbols within a sign can be customized for coloring and size. For SVG output, class names and IDs can be defined. A styling string can be added to the end of any Formal SignWriting string to style a particular sign.
Colors can be written as CSS color names or as color hex values.
The styling string is divided into 3 sections: one for the entire sign, one for individual symbols, and one for SVG class names and ID. The styling string starts with a single dash, after which is the section about the entire sign. A second dash, if present, marks the start of the section about the individual symbols. A third dash, if present, marks the start of the section about the SVG class names and ID. The order of the styling options is important.
There are several options for styling an entire sign.
Colorizing a sign will set the color of each symbol based on its classification.
Styling String | Description |
---|---|
-C | Colorize the symbols of the sign |
Padding is applied around the entire sign. A two-digit number is used to set the padding.
Styling String | Description |
---|---|
-P01 | A padding of 1 around the sign |
By default, the background of a sign is transparent. The background color can be set with a CSS color name or with a color hex value. The color name or value must be surrounded by underscores.
Styling String | Description |
---|---|
-G_lightblue_ | Background color of light blue. |
-G_f00_ | Background color as 3 hex values. |
-G_ff0000_ | Background color as 6 hex values. |
By default, each symbol has a line color of black and a fill color of white. The line color for all of the symbols can be set with a CSS color name or with a color hex value. The color name or value must be surrounded by underscores. Setting the fill color is optional. To set the fill color, put a comma and the fill color after the line color but before the closing underscore.
Styling String | Description |
---|---|
-D_red_ | Line color of red. |
-D_red,yellow_ | Line color of red with a fill color of yellow. |
By default, a sign is set to zoom level 1. The zoom level can be set with an integer or a decimal number.
Alternatively, the zoom level can be set to lower-case 'x', for extendable. The SVG created will not specify the width or height, so that the sign image will fill whatever container it is placed inside.
Styling String | Description |
---|---|
-Z2 | Zoom level of 2 |
-Z15.7 | Zoom level of 15.7 |
-Zx | Zoom level of extendable |
There are two options for styling individual symbols. Individual symbols are identified by a two-digit number, which identifies the order the symbol appears in the Signbox.
By default, each symbol has a line color of black and a fill color of white. The line color for an individual symbol can be set with a CSS color name or with a color hex value. The color name or value must be surrounded by underscores. Setting the fill color is optional. To set the fill color, put a comma and the fill color after the line color but before the closing underscore.
Styling String | Description |
---|---|
--D01_red_ | First symbol line color of red. |
--D01_red,yellow_ | First symbol line color of red with a fill color of yellow. |
--D01_red_D02_green_ | First symbol line color of red and second symbol line color of green. |
By default, each symbol is set to zoom level 1. The zoom level of individual symbols can be set with an integer or a decimal number.
Additionally, an offset coordinate can be specified with an individual symbol's zoom level. The offset coordinate of 500x500 is considered no offset for either the x or y value.
Styling String | Description |
---|---|
--Z03,2 | Third symbol zoom level of 2 |
--Z04,15.7 | Fourth symbol zoom level of 15.7 |
--Z04,1.5,480x500 | Fourth symbol zoom level of 1.5 with a -20 offset applied to the X value of the symbol's placement coordinate. |
When using SVG, there are two additional styling options of class names and ID.
Both class names and ID use a restricted ASCII subset.
Each SVG can be created with a list of class names separated by spaces, ending in an exclamation (!) mark. After the class names exclamation mark, an ID can be written followed by another exclamation mark.
Styling String | Description |
---|---|
---glowing! | A class name of "glowing" |
---flashing primary! | Two class names of "flashing" and "primary". |
---!cursor! | SVG created with an ID of "cursor" |
---flashing!cursor! | SVG created with a class name of "flashing" and an ID of "cursor" |
The query language of Formal SignWriting allows for precise searching of signs written in either FSW or SWU. A query string is a concise representation for a much larger and detailed set of regular expressions. The regular expressions can be used to quickly and accurately search large files and databases containing Formal SignWriting.
A filter and repeat pattern of searching is used as a series of match criteria. A file, database, or text input is searched using a sequence of steps. Each step applies a single match criteria. Matching results are collated and the next search criteria is applied. The pattern of searching the previous results continues until all regular expressions have been used.
The query language of Formal SignWriting is different for FSW and SWU, but allows for the same searching strategies. Any FSW string and SWU string can easily be converted into several different query string, depending on the search parameters.
There are two main sections of a query string. The first searches the spatial signbox. The second searches the temporal prefix. Both sections use the same definition for a symbol or a range.
The symbol search can match an exact symbol, or a set of symbols with an unspecified fill or rotation.
With FSW, the fill and rotation modifiers of a symbol key can be replaced with the "u" character as a wildcard. The "u" stands for unknown and will match all values rather than a specific character.
With SWU, the letters "f' or "r" can be written after a symbol to indicate an unspecified fill or rotation respectively.
The range search can match a range of base symbols. The base symbol range consists of 2 values: the starting base symbol and the ending base symbol. Every symbol between these 2 base symbols will be matched.
At the end of the query string is an optional styling string flag represented by a dash (-). If present, the Formal SignWriting strings will include any styling strings. If the styling string flag isn't included, the query string will only find plain text Formal SignWriting strings without the styling string.
The full query string definition allows for the possibility of searching the temporal prefix and the spatial signbox at the same time.
The spatial signbox is a list of symbols with 2-dimensional placement. The query "Q" will find all signs regardless of the symbols used or their placement.
It is possible to specify one or more symbols (or ranges of symbols) that must be included in the Signbox to indicate a match. The order of the symbols is not important. Each symbol (or range) can include an optional coordinate. The coordinate is a restriction on the match, such that a symbol must be used within a certain variance of the coordinate to qualify as a match.
The variance is a number value, 0 or greater with a default value of 20. A variance of 0 will only find symbols used at an exact coordinate. A variance of 5 will match the symbols used at a coordinate, plus or minus 5 for both X and Y numbers.
Spatial Signbox Query Examples
Query | Description |
---|---|
Q | All signs |
QS100uu | Signs with the index handshape in the spatial signbox |
QS100uu480x480 | Signs with the index handshape in the spatial signbox used near coordinate (480,480) |
QS100uu480x480V0 | Signs with the index handshape in the spatial signbox used at the exact coordinate (480,480) |
QS100uuR2fft36c | Signs with the index handshape and a symbol from the head & face range |
The temporal prefix is a list of symbol keys. The query "QT" will find all signs that include a temporal prefix.
It is possible to specify the start of the temporal prefix by identifying a series of symbols and/or ranges. The query will start with an "QA" and end with a "T", such as "QA...T". Between the "QA" and "T", a series of symbol searches and/or range searches will specify the desired start of the temporal prefix. The order of the symbols and ranges is important.
Temporal Prefix Query Examples
Query | Description |
---|---|
QT | All signs that include the temporal prefix |
QAS100uuT | Signs with a temporal prefix that starts with the index handshape |
QAS100uuR100t204S20500T | Signs with a temporal prefix that starts with the index handshape, followed by any handshape, followed by the single contact |
At the end of the query string is an optional styling string flag represented by a dash (-). If present, the Formal SignWriting strings will include any styling strings. If the styling string flag isn't included, the query string will only find plain text Formal SignWriting strings without the styling string.
Styling String Query Examples
Query | Description |
---|---|
Q- | All signs including the styling strings when present |
- | Only find styling string without including the Formal SignWriting |
Formal SignWriting has been specifically designed to integrate with standard technology on the phone, tablet, and desktop.
The Sutton SignWriting Fonts are available as source SVG and as three TrueType Font files.
Sutton SignWriting Fonts Copyright (c) 1974-2017, Center for Sutton Movement Writing, inc Licensed under the SIL Open Font License v1.1
The Sutton SignWriting TrueType fonts are available for download and installation.
Installing the fonts using the instructions below is not required, but it will improve the user experience. If the fonts are not installed on the system, CSS declarations will install the fonts in the browser cache.
Installation is straight forward for Windows, Linux and Mac. Simply download the TrueType fonts and install as usual.
Installation is possible for Mac OS X and iOS with a configuration profile. The Sutton SignWriting Symbol configuration profile includes 2 fonts for SVG: SuttonSignWritingLine and SuttonSignWritingFill. The Sutton SignWriting One configuration profile includes the font SuttonSignWritingOneD. With the configuration profile installed, the SignWriting in Unicode (SWU) characters can be used throughout the operating system, even as file and folder names.
Android can not install the fonts directly onto the system. The CSS declarations below will install the fonts in the browser cache.
The TrueType Fonts can be used without installing the fonts on any platform by defining two font-face statements. Simply include the following CSS in any HTML page to access the fonts. Make sure to replace the URLs with the fully qualified links for the fonts.
@font-face { font-family: "SuttonSignWritingLine"; src: local('SuttonSignWritingLine'), url('https://.../SuttonSignWritingLine.ttf') format('truetype'); } @font-face { font-family: "SuttonSignWritingFill"; src: local('SuttonSignWritingFill'), url('https://.../SuttonSignWritingFill.ttf') format('truetype'); } @font-face { font-family: "SuttonSignWritingOneD"; src: local('SuttonSignWritingOneD'), url('https://.../SuttonSignWritingOneD.ttf') format('truetype'); }
If the fonts are installed, then the system fonts will be used. If the fonts are not installed when a SignWriting Font page is opened, the CSS will cause the fonts to be automatically downloaded to the browser's cache on the first visit. Once the fonts are installed in the browser cache, they will remain there until the browser cache is emptied. Any webside that uses this CSS can access the browser installed font without requesting a new copy. The fonts are 18 MB, so the first page view make take a few seconds or longer depending on your download speed and processor.
Sutton SignWriting is a 2-dimensional script. The sign images are composed using Scalar Vector Graphic (SVG).
The conversion of Formal SignWriting to Scalar Vector Graphics requires three parts: header, text, and symbols. Consider the FSW string "M518x533S1870a489x515S18701482x490S20500508x496S2e734500x468".
The header section contains the SVG definition along with the width, height, and viewbox. The viewbox is a combination of the minimum X, minimum Y, width, and height.
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" width="36" height="65" viewBox="482 468 36 65">
If the width and height properties are not included, then the resulting SVG will automatically expand in size to fill the containing element on the screen.
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" viewBox="482 468 36 65">
The SVG text section is included to make it possible to copy and paste Formal SignWriting strings. The font-size is set to zero to make the text invisible.
<text style="font-size:0%;"> M518x533S1870a489x515S18701482x490S20500508x496S2e734500x468 </text>
Each symbol in the Signbox is a combination of the symbol key and the positioning coordinate.
Each spatial symbol is written as an SVG group and positioned by the transformation translate.
<g transform="translate(489,515)">...</g> <g transform="translate(482,490)">...</g> <g transform="translate(508,496)">...</g> <g transform="translate(500,468)">...</g>
Inside of each group, 2 text elements are written. The symbol fill is written first using the SuttonSignWritingFill font with a plane 16 character. The symbol line is written second using the SuttonSignWritingLine font with a plane 15 character. See Section 2.3.3.2 for the formula to convert symbol keys to codepoints.
<text class="sym-fill" style="font-family:'SuttonSignWritingFill';font-size:30px;fill:white;"> {plane 16 codepoint} </text> <text class="sym-line" style="font-family:'SuttonSignWritingLine';font-size:30px;fill:black;"> {plane 15 codepoint} </text>
It is possible to request completed SVG images from SignPuddle 3. The SVG images created by the SignWriting Server are stand-alone graphics that do not use the TrueType Fonts. The SVG images use path elements to define the symbol lines and curves.
The SVG header and SVG text for the server-side images are the same as the standard FSW to SVG transformation. See Section 3.3.1
The SVG symbols section is structured differently. Multiple SVG elements are contained within each sign SVG image. Each sub-SVG element uses X and Y coordinates to place each symbol. Consider the FSW string "M518x533S1870a489x515S18701482x490S20500508x496S2e734500x468".
<svg x="489" y="515">...</svg> <svg x="482" y="490">...</svg> <svg x="508" y="496">...</svg> <svg x="500" y="468">...</svg>
Inside of each sub-SVG element is a group (g) element with one or two path elements. This inside information can only be requested from the SignWriting Server or some other source of the symbol image data.
<g transform="translate(0.146473559361,17.7697467366) ... "> <path class="sym-fill" fill="white" d="M700 1493 ... "/> <path class="sym-line" fill="black" d="M1826 1480 ... "/> </g>
Basic HTML structures and CSS rules can be used with Formal SignWriting for customization and layout.
It is possible to center a symbol or sign within a div with a few CSS rules. The symbol or sign will automatically shrink in size if the containing div is smaller than the SVG image. Additionally, if the SVG is created with the zoom level of extendable (styling string "-Zx"), the symbol or sign will grow in size to fill as much of the containing div as possible.
<div class="centered"> <svg version="1.1" xmlns="http://www.w3.org/2000/svg" ... </div>
div.centered { position: relative; width: 10%; height: 10%; border: 1px solid black; } div.centered svg { position: absolute; display: block; top:2.5%; bottom: 2.5%; left: 2.5%; right: 2.5%; margin: auto; max-width: 95%; max-height: 95%; }
Individual signs can be colored with CSS rules. The individual classes of 'sym-line' and 'sym-fill' can be used to isolate each part of a symbol, both positive and negative spaces, or the classes can be ignored to create the shadow of a symbol that includes both aspects of a symbol.
<svg class="primary" ... <svg class="success" ... <svg class="info" ... <svg class="warning" ... <svg class="danger" ... <svg class="shadow" ... <svg class="inverse" ...
svg.primary g text.sym-line { fill: #337ab7 !important; } svg.success g text.sym-line { fill: #5cb85c !important; } svg.info g text.sym-line { fill: #5bc0de !important; } svg.warning g text.sym-line { fill: #f0ad4e !important; } svg.danger g text.sym-line { fill: #d9534f !important; } svg.shadow g text { fill: grey !important; } svg.inverse g text.sym-line { fill: white !important; } svg.inverse g text.sym-fill { fill: black !important; }
Other CSS rules can be used for other effect. Please note that transform property does not effect the document flow and should not be used for general layout.
svg.shadowed { text-shadow: -1px -1px 1px #fff, 1px 1px 1px #000; } svg.rotate { transform: rotate(0.5turn); } svg.bigger { transform: scale(2); } svg.skewed { transform: skewX(30deg); }
SignWriting is written vertically using the vertical writing mode of CSS. To create the center lane and to visually divide the columns of text, several span elements are used. Each sign is contained in a div with a width and height that matches the enclosed sign. To properly align each sign with the center of its lane, the containing div will either use "margin-right" or "border-left". With "border-left", the rule must include "solid transparent" after the size.
<div class="signtext"> <span class="outside"><span class="middle"><span class="inside"> <div style="width:42px;height:77px;margin-right:2px;"><svg ... <div style="width:38px;height:48px;margin-right:2px;"><svg ... <div style="width:25px;height:9px;border-left:7px solid transparent;">
div.signtext { -webkit-writing-mode: vertical-lr; writing-mode: vertical-lr; font-size: 0%; border-left: 1px solid blue; height: 100%; } span.outside { border-left: 1px solid blue; vertical-align: top; } span.middle { vertical-align: bottom; } span.inside { border-left: 1px dashed red; } div.signtext div { writing-mode: horizontal-tb; display: inline-block; vertical-align: middle; padding: 20px; box-sizing: content-box; }
Formal SignWriting and the surrounding technologies have been created to facilitate easy transformations between the various forms.
Formal SignWriting strings have several natural transformations to query string. The transformation can use the temporal prefix and/or the spatial signbox. For each symbol, the query can include the exact symbol key, or the query can use a general symbol key where the fill and rotation modifiers are not explicitly defined. Consider the Formal SignWriting string "AS14c20S27106M518x529S14c20481x471S27106503x489".
The transformation from query string to regular expressions has been fully implemented in the Sutton SignWriting JavaScript Library and the SignWriting Server.
The query language to regular expressions generator uses the following regular expression structures as building blocks.
The Temporal Prefix Prefix is a structural marker followed by one or more symbols. For the query string "QT", the prefix is required. For the general "Q", the prefix is optional so "?" is appended to the Temporal Prefix Prefix regular expression.
The Signbox Prefix is a combination of structural marker and preprocessed maximum coordinate. Every constructed regular expression will include the Signbox Prefix.
The Spatial Symbols is zero or more symbol definitions and associated coordinates. The Spatial Symbols regular expression is used for every search. For both "Q" and "QT", it is the only symbol matching used. When searching for specific symbols and ranges, the general Spatial Symbols definition will sandwich the specific search definitions.
Searching for number ranges with regular expressions requires a unique technique. This technique requires five steps.
Find a number between 122 and 455
Final Match (12[2-9]|1[3-9][0-9]|[2-3][0-9][0-9]|4[0-4][0-9]|45[0-5])
For the styling string regular expression, see Section 2.5.
"The plan for encoding Sutton SignWriting in Unicode is for there to be two separate Unicode proposals. The first is for the symbol set covered by [the] ISWA 2010... The second is for an encoding that takes symbols and turns them into signs." -ScriptSource
In 2011, two documents were submitted: N4015 L2/11-101 and N4090 L2/11-217.
In 2012, one document was submitted: N4342 L2/12-321.
In 2015, the Sutton SignWriting Block was officially added to the Unicode standard. A documement was submitted: L2/15-194. In July, Steve Slevinski attended UTC #144. After the meeting, another document was submitted: L2/15-219.
In 2016, one document was submitted: L2/16-225. In August, Steve Slevinski attended UTC #148.
In 2017, two documents were submitted: L2/17-220 and L2/17-282. In August, Steve Slevinski attended UTC #152.
The Sutton SignWriting symbol set based on the ISWA 2010 was encoded in the Unicode Standard version 8.0.
This encoding is based on the Unicode proposal from section 5.1 of draft-slevinski-iswa-2010, first published in January 2011.
The first draft officially submitted to the Unicode Technical Committee was N4015, a compromise with the Unicode committee that removed two-dimensional layout by dropping five structural markers and 500 number characters.
The second draft N4090 was under protest because it broke sorting and introduced variable length symbol names.
The third draft N4342 was rejected by the Center for Sutton Movement Writing. A new facial diacritic model was forced into the proposal that was neither defined nor tested.
Further discussions with the Unicode Technical Committee are dependent on the support of a voting member, or on a redesign of the characters and fonts used today.
In 2015, the symbols of Sutton SignWriting (Section 1.2 and Section 2.3.3) were added to Unicode version 8.
Description | Unicode 8 Range |
---|---|
Base Characters | U+1D800 to U+1DA8B |
Fill Modifiers 2 to 6 | U+1DA9B to U+1DA9F |
Rotation Modifiers 2 to 16 | U+1DAA1 to U+1DAAF |
Each symbol key can be rewritten using 1 to 3 Unicode characters of a base, optional fill, and optional rotation. Given a symbol key as variable "key", in JavaScript the 3 characters can be derived with simple formulas. Both Fill Modifier 1 (U+1DA9A) and Rotation Modifier 1 (U+1DAA0) are inherent characters and should be not be written in the character string.
The Center for Sutton Movement Writing discourages the use of these characters as defined in the Unicode standard. The presentation Issues with SignWriting in Unicode 8 details why this encoding is incomplete, broken, and fictional. Alternatively, the Center for Sutton Movement Writing encourages the character sets of Formal SignWriting in ASCII (FSW) or SignWriting in Unicode (SWU).
The addition of 17 Unicode characters to the official Unicode standard can complete the script encoding and cover 2-dimensional layout.
Description | Formal SignWriting | Proposed Unicode |
---|---|---|
Fill Modifier 1 | 0 | U+1DA9A |
Rotation Modifier 1 | 0 | U+1DAA0 |
Numbers | 0 to 9 | U+1DAB0 to U+1DAB9 |
Sequence Marker | A | U+1DABA |
Signbox Markers | B | U+1DABB |
Left Lane Markers | L | U+1DABC |
Middle Lane Markers | M | U+1DABD |
Right Lane Markers | R | U+1DABE |
Fill Modifier 1 and Rotation Modifier 1 are included to fix sorting and simplify processing.
The 10 number characters express the concept of distance, important for use with 2-dimensional scripts.
The 5 structural markers define cohesive units of the script.
Characters are used to name signs. Fonts are used to view signs.
SignWriting in Unicode (SWU) was first published in October 2016 and officially submitted to the Unicode Technical Committee in July 2017. SWU is not part of the Unicode standard. SignWriting in Unicode (SWU) is an experimental Unicode design that is promoted by the Center for Sutton Movement Writing. This alternate encoding overwrites the Sutton SignWriting block in Unicode and uses plane 4 for the SignWriting symbols.
None.
None.
SignWriting 2020 is an international call to action to create, organize, fund, and standardize. The showcase highlights the achievements and current tools. The work projects detail the current and future efforts to be completed by 2020. The collaborations show where to connect with the SignWriting community and Steve Slevinski. The challenges outline the issues of standardization, exploration, and debate.
SignPuddle 2 is the current home of the international community of online writers of the SignWriting Script. Online tools make it possible to create SignWriting dictionaries and documents directly on the web. Each collection is freely available as a small XML file with the signs encoded with Formal SignWriting in ASCII (FSW). Sixty different sign languages from around the world are represented. Each language can have several collections of SignWriting.
SignMaker is a standards based editor, utilizing HTML, CSS, JavaScript, SVG, TrueType Fonts, and PNG images.
SignMaker is browser based without the need for a server connection. It can be used online or it can be downloaded and run directly from the user's computer. The source code is available on GitHub.
The primary online website can be used to create a private dictionary in the browser's LocalStorage or view dozens of sign language dictionaries from around the world.
SignPuddle 3 is currently in beta release. We are actively testing the dictionary and interface sections. Join us on the SignWriting Email List or the public Sutton SignWriting Facebook Group for general discussion. Visit the SignPuddle 3 GitHub repository for source code and technical issues.
The Sutton SignWriting project is designed for the internet community and includes TrueType Fonts, Scalar Vector Graphics, HTML, CSS, and JavaScript Functions. The Formal SignWriting specification is a faithful encoding of Sutton SignWriting that is documented in an Internet Draft submitted to the IETF.
It can be used online or it can be downloaded and run directly from the user's computer. The source code is available on GitHub.
The work projects of SignWriting 2020 detail the work that needs to be done. Individuals and organizations are encouraged to fund, create, or join any of the work projects.
The following work projects have Steve Slevinski as lead developer. Others are welcome to join any of the following projects or start their own SignWriting work.
A two-dimensional font prototype has been available since 2014. A production ready two-dimensional font is planned that leverages the 2017 standard of SignWriting in Unicode (SWU).
SignPuddle 3 is currently in beta release. Most of the work is completed for the dictionary section. Additional development is required for sign texts, fingerspelling, literature, alphabetic subsets, and more. The source code is available on GitHub.
SignPuddle 3 comes in two parts: a front-end user interface for the browser and a back-end server with databases for developers.
App developers are provided with a direct connection to the SignPuddle 3 API. Extensive documentation is available with stand alone documents and interactive live pages. The tools and data are free to use. Consider becoming a SignWriting Partner for an open dialog and technical support.
Server administrators are able to run their own SignPuddle 3 server and host it on a public or private network. Extensive documentation is available for the server setup and configuration. The tools and data are free to use. Consider becoming a SignWriting Partner or SignWriting Representative for an open dialog and technical support.
The International SignWriting Alphabet 2010 (ISWA 2010) includes 251 different handshapes. Each handshape is explicitly named and numbered. The list is not exhaustive. New handshapes must be constructed from pieces of the ISWA 2010.
There are several sign languages that require handshapes outside of the ISWA 2010. These handshapes should be recorded in a separate SignPuddle 3 dictionary for each sign language. For Brazil, the resource would be named "bzs-BR-dictionary-handshapes". Creating this file is a special request and not yet available through the website.
Any individual or organization can start a work project for their sign language. The tools and data are free to use. Consider becoming a SignWriting Partner for an open dialog and technical support.
Adding an extension to the ISWA 2010 is possible, but it raises the complexity of the code and is not backwards compatible. With the handshapes documented, we can decide the best course of action. The data from the additional handshapes dictionaries can be incorporated into programs like SignMaker and SignText.
SignPuddle 3 currently supports direct PDF printing of lists with individual signs and images. This feature needs to be expanded to include additional HTML templates and extended sign texts.
The following work projects will need to be carried out by individuals and groups within the various language communities, nation states, and international organizations.
The dictionary section of SignPuddle 3 is ready to use. Over sixty sign language dictionaries are available, preloaded from SignPuddle 2.
These public dictionaries need to be cleaned up for a variety of reasons. Each dictionary has various rights for who can view the data, who can add the data, who can edit the data, and who can manage the users.
Any individual or organization can start a work project for their sign language. The tools and data are free to use. Consider becoming a SignWriting Partner or Representative for an open dialog and technical support.
Management of the public sign language dictionaries is volunteer or based on the membership of SignWriting Team, Partners, Representatives, and Founders. For any conflicts between editors, new dictionaries projects can be created blank or as a copy of an existing dictionary.
One group has started cleaning up the American Sign Language dictionary. Other individuals and groups are invited to start their own work.
Handwriting is personal. Most often learned in school. No matter the age or education, everyone should develop a quick and natural writing style. Writing SignWriting by hand is an important skill to learn, with several styles of SignWriting to choose from including printing, cursive, and short-hand. The only way for you to develop your handwriting skill is to practice.
Around the world, sign languages should be recognized and supported as the communication medium of language communities. Babies as young as six months can start to understand and express with sign language. The legal recognition of sign language varies by country.
The SignWriting Script is a tool for education with sign language. It is used throughout the international communities of sign language users. It is required in many Brazilian public schools and Federal Universities.
SignWriting is free to use. SignWriting is promoted by the Center for Sutton Movement Writing, a 501c3 educational non-profit (95-3068257). We've been successful with developing and spreading SignWriting, but we haven't been successful with fundraising. The non-profit has been drastically underfunded since the beginning of 2019.
If you have any resources or ideas, we would appreciate the direction or partnership.
Sign languages are human languages. Around the world, over 140 sign languages have been identified. Of those recognized sign languages, we have created and collected digital SignWriting for 60 of those sign languages.
We have a great deal of work that needs to be done. If you are financially able, please consider a donation to the Center for Sutton Movement Writing or join with the financial supporters on Patreon. We have websites to administer, books to print, packages to ship, apps to build, and other worthwhile activities that are constrained by finances.
Collaborations with SignWriting happen on a daily basis. A wide variety of topics related to SignWriting are discussed and shared.
The Sutton SignWriting Facebook group is open to the public. Discuss the SignWriting script and the latest developments.
The SignWriting List is an email forum. Discuss the SignWriting script and the latest developments.
The Center for Sutton Movement Writing is a 501c3 educational non-profit, tax-exempt for California and for US Federal.
Ideas to support SignWriting in general and the Wikimedia projects specifically. Meeting our goals will benefit Wikimedia projects, deaf communities, and the SignWriting script.
Steve Slevinski is the developer of SignPuddle software and the encoder of the Sutton SignWriting standards of 2010, 2012, and 2017. Steve is the server administrator for SignPuddle, SignWriting, SignBank, and other related sites.
Steve has created free fonts, documented standards, open source projects, and two script encodings for SignWriting. His work has been used to document 60 different sign languages with dictionaries and extended texts. His software and encoding made it possible to create four sign language Wikipedias available on the Wikimedia Incubator.
Steve has collaborated with Valerie Sutton since 2004. From 2004 till 2018, Steve was employed full-time through the Center for Sutton Movement Writing. Starting in 2019, Steve switched to part-time due to the loss of a long-time donor to the non-profit.
Steve is available for a wide variety of projects related to SignWriting. For tax-exempt projects, he is available through the Center for Sutton Movement Writing. For other projects, Steve uses Patreon to support and continue his work. He currently has the financial support of one team member, three partners, and one representative.
The SignWriting Script is free to use for any purpose.
The Sutton SignWriting Standards of the International SignWriting Alphabet (ISWA) 2010, Formal SignWriting in ASCII (FSW) 2012, and SignWriting in Unicode (SWU) 2017 make it possible to write SignWriting as computer encoded text. These standards encode the Block Printing style of SignWriting. For creation and long term storage of sign language written with SignWriting, these standards are available to use.
The websites, fonts, software, and data sets are free as well. We believe in SignWriting and its benefits for individuals and language communities. We enjoy helping people with SignWriting and watching the growth.
$1 per month
If you appreciate the work that we have done, consider joining the SignWriting Team. With a large enough team, we can continue our work and build a larger platform for SignWriting. The larger the team, the faster and more fully the developments can be realized.
Each team member shows real world support for SignWriting. This support matters. It demonstrates a desire to use SignWriting and a hope for a future. Together we will create a world with more possibilities and better tools.
$10 per month
If you benefit from the standards, resources, and tools we offer, consider becoming a SignWriting Partner. For writers, app developers, and server administrators, a SignWriting Partner is offered technical support, special requests, and an open dialog.
$100 per month
If you promote the Sutton SignWriting standards and you are an authority for your sign language, consider becoming a SignWriting Representative. Open to individuals, groups, businesses, schools, universities, and government agencies. A SignWriting Representative is given greater power, authority, and recognition. SignWriting Representatives help spread and shape the writing of their sign language.
$1,000 per month
If you believe in the future of Sutton SignWriting and want to see us succeed, consider becoming a SignWriting Founder. Ensure the future of SignWriting with Valerie Sutton and Steve Slevinski. SignWriting Founders are given the greatest amount of access and influence. SignWriting Founders make a serious statement that sign languages are written languages and that SignWriting will endure.
The challenges of SignWriting 2020 highlight the issues around standardization, exploration, and debate.
Sutton SignWriting is the universal and complete solution for written sign language, ISO 15924 script code "Sgnw". It has been applied by a wide and deep international community of sign language users. Sutton SignWriting is an international standard for writing sign languages by hand or with computers. From education to research, from entertainment to religion, SignWriting has proven useful because people are using it to write signed languages.
The Sutton SignWriting Standards of 2010, 2012, and 2017 are a practical set of components that developed over time during SignWriting's forty-plus years of existence. 80% of financial supporters on Patreon rate the standards as great. 20% rate the standards as almost good enough. The Internet Draft specification has been reviewed and rated a 9/10.
These standards are presented for SignWriting 2020 as the long term storage encoding for Sutton SignWriting. This work is provided for review and consideration.
Alternatively, there is the potential for a different solution to SignWriting. The solution could extend our current standards, or the solutions could radically change aspects of the specification.
Individuals or groups are invited to pick a challenge and see where it goes. We prefer working solutions, but we are willing to consider a partial or alternative idea. Participants should contribute to the SignWriting Symposium 2020 with either an update or a full presentation.
Unicode is a worldwide character standard which only addresses the encoding and semantics of text.
The Unicode Standard is based on eight principles: Universal repertoire, Logical order, Efficiency, Unification, Characters not glyphs, Dynamic composition, Semantics, Stability, Plain Text, Convertibility.
Ideally, SignWriting would be fully integrated into the Unicode Standard. In reality, the process has stalled. We are looking for ideas to restart and reinvigorate the process.
For additional reading, consider "Pragmatic Unicode, or, How do I stop the pain?", "Chinese Characters Are Futuristic and the Alphabet Is Old News", "Analysis of the different methods to encode SignWriting in Unicode", "SignWriting Layout Discussion v2", and "New engine feature proposal".
Sutton SignWriting is a different class of script than other scripts. It uses two-dimensional arrangements of symbols to create signs.
A viable script encoding for Sutton SignWriting must be able to write any sign using a character string. We are looking for ideas and alternate script encodings which can fully define a sign and a sentence.
A font design must transform characters into individual symbols or complete signs.
A usable font must work across operating systems and with the various text rendering systems. For maximum coverage, the Universal Shaping Engine offers the best hope.
We are looking for ideas and alternate font designs which can faithfully produce symbol or sign images.